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The Business of Games: A Philosophical Approach

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Intended Audience: 

This course is aimed at developers and company managers. The intent is to teach you how sound business practices can not only improve profitability but at the same time can address the major causes of dissatisfaction and industry burnout.

Description:

Thinking about game development as a business will not only help you be more successful, it will also provide a framework for solving everyday problems. By way of example, I will show you how business skills such as networking and quantitative analysis can help developers solve problems such as how long can a game be in development and still be expected to generate a profit. The focus will be on providing easy-to-implement pragmatic solutions that anyone can use and benefit from.

Takeaways:

Attendees will gain knowledge of:

  • How to use business skills to solve development problems
  • How to use available data to help make decisions
  • How to create your own network of contacts
  • A guide to using email and social media effectively
  • Why profitability is so important
  • Walkthrough solution for “How long should I work on my game and still be profitable?

Instructor Bio: Larry Kuperman is a 20 year veteran of the video game industry and currently serves as the Director of Business Development for Nightdive Studios. Additionally he serves as co-Chair for the Las Vegas IGDA, he was named one of Game Advocacy's 50 Over 50 influencers, and is an advisory board member to several organizations.

Giving Back: As with all our masterclasses, for every ticket sold we will donate a ticket to a deserving developer somewhere around the world.

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IndieGameBusiness

IndieGameBusiness

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