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Physical Computing with Arduino

Gateway Center Plaza 2

location_on 283-299 Market Street, Newark, NJ 07102, United States
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Physical Computing with Arduino

Syllabus

This seven-week course gives you the main skills to accomplish a project using the Arduino Development Board for creating interactive instruments and objects. The class meets Monday evenings from 7-9PM from October 9th through November 20th.
 
Week 1: Introduction to Arduino and the arduino IDE.
The Blinking LED: Turn on a light-emitting diode learning the basic rules to plug and play an Arduino.
Materials: Resistors, color LEDs.
 
 
Week 2: The Arduino IDE and the basics of Arduino Coding.
Building a Simon Says: Learn the first lines of code to send and receive electrical signals with the Arduino and learn the main concepts of Physical Interface.
Materials: Resistors, leds, buttons.
 
 
Week 3: Sensors and basic electronics
My first Theremin: Use sensors of different kinds track the electrical changes of the measurements
of this sensors and transform this signals in sound frequencies.
Materials: Photoresistors, infrared distance sensors, ultrasonic distance sensors, thermal sensors, etc, small speakers.
 
Week 4: Motors
The Robotic Drum Machine: Create a mechanical drum stick that is activated by a button input, or is triggered automatically from
the code. The drum stick can hit any percussive instrument to create a musical rhythm.
Materials: Step motors, DC motors, Resistors, motor voltage drivers (Arduino’s motor shields).
 
Week 5: Connecting Arduino with the computer. (Controlling Music and Visuals)
Design a physical controller: Connect Arduino and Pure Data using a USB cable and via Bluetooth.
 
Week 6: Final Project development
 
Week 7: Demo Day!
Present your work to friends & family.
 
 
About the Instructor
 
Sebastian Gonzalez Dixon is an Interaction and Sound Installation Artist. He investigates and develops electronic systems for the processing of audio and video signals. His works concentrates in the creation of immersive environments, smart objects and electronic instruments, for different kinds of interactive experiences. He has lectured in art and technology for the Performing Arts career at Pontifical Xavierian University, Bogotá and the Digital Arts career at Unilatina University, Bogota. His artworks have been presented in events such as Sonar Festival Barcelona, Flussi Festival Napoles, and ArtBo Art Fair, Bogotá .
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